DUCHAMPIANA VR

Why I like VR.

VR demands realism. The experience is so close to real life, that the player autamatically expects real world behaviour from all elements including audio. I can create a high-end audio environment within any budget. Audio is very cheap compared to grafics. But it can make a big difference.

If the VR app sounds bad, it feels weird, unpleasant and low budget.


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What I do.

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Duchampiana VR consists of one inside and one outside scenario. This gives me the opportunity to create detailed early reflection and reverb zones, so the player gets a very realistic feedback from his environment. The task: Make the player forget about the headset to fully arrive within the artpiece.

Work Examples

I sleep from 9 p.m. to 4 a.m. 

Philipp Barth
Berlin (Germany)
Phone: +4915234298006
Email: audiodesign@philippbarth.net

© Philipp Barth 2023
Audio Designer

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